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Auto Armour

WorldRequires injection

Auto Armour puts on the best armour you are carrying, one piece at a time. It compares every piece in your inventory and hotbar with what you are wearing, and only equips a piece that is strictly better.

It equips with the game’s own shift-click, so it needs your inventory screen. With Only While Inventory Open off it opens your inventory by itself when it finds an upgrade, equips it, and closes the inventory again. To replace a piece you are wearing it first takes the old one off, which needs a free inventory slot, and a worn elytra is always left alone.

Range slider20 ms to 400 msDefault 60 to 120 ms

The wait after each equip before the next one. A random value between the two handles is picked each time.

ChoiceDefault Enchant Aware

How armour pieces are compared.

  • Enchant Aware: Counts each piece’s armour value plus its enchantments: Protection (or the weaker Fire, Blast or Projectile Protection), Feather Falling and Unbreaking, with curses counting against it.
  • Material Only: Compares armour value by material and piece alone and ignores enchantments, so an enchanted piece can lose to a plain one of a stronger material.

ToggleOff by default

Only equips while you have your inventory open yourself; Auto Armour never opens it for you.