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Silent Aura

CombatRequires injection

Attacks the closest player around you without moving your camera. It turns your character toward them, which is the direction the server sees, while your screen keeps looking wherever you point it, and it swings with real left clicks at your CPS.

It picks the closest player you are allowed to attack inside Range and FOV Cone, and only swings once the server has been told you are facing them. It skips a target while a teammate or friend stands in the way, stands down while Auto Mace is falling on someone, and pauses while a menu or the Click GUI is open or another Citron module is throwing, eating or placing blocks.

While it has you turned toward someone, your movement keys are adjusted so you keep moving roughly where your camera faces.

Slider1 block to 6 blocksDefault 3 blocks

How far away a player can be for it to attack them, measured to the nearest edge of their normal-size hitbox.

Slider to 360°Default 360°

The width of the cone, centered on where your camera looks, that a target must be inside. 360 means any direction, including behind you.

Range slider1 cps to 20 cpsDefault 8 to 12 cps

How fast it swings. Each swing picks a fresh rate between the two handles.

Slider0% to 100%Default 0%

How gently your character turns onto a target and back to your view afterwards. 0 turns instantly; higher values ease the turn, which can delay the first hit.

ToggleOff by default

Only attacks while you hold left click yourself. If Right-Click Only is also on, either button works.

ToggleOff by default

Only attacks while you hold right click yourself. If Left-Click Only is also on, either button works.

ToggleOff by default

Only attacks while you hold a weapon: a sword, axe, spear, bow, crossbow, trident or mace.

ToggleOff by default

Also attacks players behind blocks. Off, it only picks players you can see or could see within the last half second. While Ghost Hand is on, this counts as on.