Reach
Lets your melee hits land from farther away than the normal 3 blocks. Every quarter to half second it picks a new distance between the two Distance handles, so your reach shifts a little over time instead of sitting at one number.
Reach does not let you hit through blocks; Ghost Hand does that. Trigger Bot also uses the longer distance while Reach is on.
Settings
Section titled “Settings”Distance
Section titled “Distance”The range your reach is picked from. A new value between the two handles is chosen every 0.2 to 0.5 seconds; put both handles on the same number for a fixed reach. 3 blocks is the normal reach.
Chance
Section titled “Chance”How often the longer reach is used. Each time a new distance is picked, this is the chance that it applies until the next pick; otherwise you have normal reach. At 100% it always applies.
Only While Sprinting
Section titled “Only While Sprinting”Only extends your reach while your sprint key is held down. The rest of the time you have normal reach.
Only While On Ground
Section titled “Only While On Ground”Only extends your reach while you are standing on the ground. Holding jump or moving up or down puts you back on normal reach, and it comes back shortly after you land.
Related modules
Section titled “Related modules”- Ghost Hand: Hits players through blocks
- Trigger Bot: Attacks when a player is in reach
- HitBox: Enlarges player hitboxes
- Reach Display: Shows the distance of your last hit