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Totem Counter

LegitRequires injection

Shows how many Totems of Undying you are carrying, counting your whole inventory (hotbar included) and your off-hand. The count updates four times a second.

It hides while one of Minecraft’s own screens is open, such as your inventory, chat or the pause menu, and stays visible while the Click GUI is open so you can watch your changes.

Slider8 px to 72 pxDefault 15 px

The size of the text, in pixels.

Slider0% to 100%Default 1%

Horizontal position as a percentage: 0% puts the element against the left edge of the screen, 50% centres it and 100% puts it against the right edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

Slider0% to 100%Default 16%

Vertical position as a percentage: 0% puts the element against the top edge of the screen, 50% centres it and 100% puts it against the bottom edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

ChoiceDefault Minecraft

Which font the readout uses.

  • Minecraft: Minecraft’s own pixel font, matching the game’s HUD text.
  • Clean: A smooth Windows font (Segoe UI).

ToggleOn by default

Draws a dark copy of the text slightly down and to the right, which keeps it readable on bright backgrounds.

ToggleOff by default

Draws a dark, see-through rounded panel behind the readout.

ToggleOff by default

Wraps the readout in square brackets, for example [Totems: 3].

ToggleOn by default

Puts Totems: in front of the count, for example Totems: 3. Off, only the number is shown.

ToggleOn by default

Turns the number yellow when you have one totem left and red when you have none.

ToggleOff by default

Hides the readout while you have no totems, instead of showing 0.