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Queue

LegitRequires injection

Puts you back into the game you were just playing. Press the module’s key (once you set one) to queue right away, or let it queue by itself when the round ends. The key sends the queue command rather than switching the module, so the module has to be on for either.

To find out the game, it sends The Hive’s /connection command about 3 seconds after you join a world and hides the answer from your chat. The Hive names each server after the game running on it, so any game there can be requeued, including its mode (such as duos) when the name carries one. BedWars, Treasure Wars, SkyWars, Survival Games, Murder Mystery, Hide and Seek, DeathRun, Capture the Flag, Block Drop, Ground Wars, Build Battle, Block Party, The Bridge and Gravity show by name in its pop-ups; other games show their short code.

From the lobby, the key queues the last game you played. If the command needs a game and none is known yet, the key asks the server again instead of sending, and if the server refuses the command, a pop-up quotes its reply. It sends at most one queue every 3 seconds, and its pop-ups only show while Notifications is on.

Slider0 s to 30 sDefault 5 s

How long to wait after the round ends before queueing by itself, from 0 to 30 seconds. The default leaves time to read the results. Pressing the key is never delayed.

ChoiceDefault /q

The command that gets sent. <game> is replaced with the detected game.

  • /q : Sends /q and the game’s code the way the server writes it, for example /q BED. This is The Hive’s queue command.
  • /hub: Sends /hub. Pressing the key does not need a detected game for this one.
  • /rejoin: Sends /rejoin. Pressing the key does not need a detected game for this one.
  • /play : Sends /play and the game’s code in lower case, for example /play bed.

ToggleOn by default

Queues by itself when the server announces Game Over, after waiting Auto Delay. It needs a detected game, so it does nothing on servers where detection does not work.

ToggleOff by default

Also queues when the server says you died, you are spectating, or you finished all maps, since the round is over for you even if others play on. Handy in solo modes; in team modes you may prefer to keep watching.