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Motion Blur

LegitRequires injection

Blends each new frame with the ones before it, so movement on screen leaves a soft trail, most visible when you turn. Only the game’s picture trails: Citron’s on-screen overlay, such as its HUD elements and the Click GUI, is drawn on top afterwards and stays sharp.

Slider5% to 92%Default 45%

How much of the previous frames is kept in each new one. Higher values give a longer, heavier trail and lower values a faint one. It stops at 92%, because at 100% the picture would freeze.