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Nametags

VisualsRequires injection

Draws Citron’s own tag above other players with their nametag text and, if you want, how far away they are and what armour they are wearing. Tags show through walls, so you can read names you would not normally see.

Names are shown without colour codes, and tags stay a readable size on high-resolution screens. Tags hide while one of the game’s menus is open.

Slider10 blocks to 128 blocksDefault 96 blocks

How far away a player can be and still get a tag, in blocks.

ToggleOn by default

Adds a line under the name with how far away the player is, in blocks.

ToggleOff by default

Adds a row of icons for the armour the player is wearing, drawn with the game’s own item art. Enchanted pieces get a violet frame and the Protection level shows in the corner, while empty slots are left out. The row can take a moment to appear after a player comes into range.

ToggleOn by default

Hides the game’s own floating name above players, so only Citron’s tag shows. Other floating text, such as holograms and NPC labels, is left alone.