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Custom Chat

LegitRequires injection

Replaces Minecraft’s chat with one drawn as a HUD element that you place, size and style yourself. Incoming messages show up there, and with the default settings the game’s own chat is hidden and your chat key opens Custom Chat’s typing line instead of Minecraft’s chat screen.

Messages fade out after a while, and opening the typing line brings the recent ones back. The line holds up to 200 characters: Enter sends (a line starting with / goes out as a command), Escape closes, and Ctrl+A, Ctrl+C, Ctrl+X and Ctrl+V work as usual. While you type, Citron’s keybinds are paused, so letters never set off a module.

It only shows messages that arrive while it is on. If you would rather keep Minecraft’s chat and use this as a second copy somewhere else on screen, turn off Hide Game Chat and Type Here.

Slider8 px to 72 pxDefault 15 px

The size of the text, in pixels.

Slider1 to 20Default 8

The most rows shown at once. A long message that wraps takes up several rows, and the oldest rows are dropped first.

Slider0 s to 60 sDefault 10 s

How many seconds each message stays on screen. A message fades out over its last second. At 0 messages never fade and stay until newer ones push them out.

Slider120 px to 1600 pxDefault 520 px

How wide a line can get, in pixels, before it wraps onto the next row. The box shrinks to fit when the messages are shorter than this.

Slider0% to 100%Default 35%

How dark the box behind the chat is, from 0% (no box) to 100% (solid black).

Slider0% to 100%Default 1%

Horizontal position as a percentage: 0% puts the element against the left edge of the screen, 50% centres it and 100% puts it against the right edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

Slider0% to 100%Default 60%

Vertical position as a percentage: 0% puts the element against the top edge of the screen, 50% centres it and 100% puts it against the bottom edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

ChoiceDefault Clean

Which font the chat uses.

  • Minecraft: Minecraft’s own pixel font, matching the game’s HUD text.
  • Clean: A smooth Windows font (Segoe UI).

KeyDefault T

The key that opens the typing line while Type Here is on. Set it to the key you open chat with in Minecraft (T unless you changed it) so that key opens this line instead. If you clear it, T is used.

ToggleOn by default

Draws a dark copy of the text slightly down and to the right, which keeps it readable on bright backgrounds.

ToggleOn by default

Hides Minecraft’s own chat from your screen so the same messages are not shown twice. Only the display is hidden: the game still receives every message.

ToggleOn by default

Makes Chat Key open Custom Chat’s typing line instead of Minecraft’s chat screen. It only opens while you are in game with no menu or Click GUI open. Off leaves your chat key to Minecraft.

ToggleOn by default

Draws Minecraft colour codes in their colours. Off shows every message in white.

  • Tab List: Everyone on the server, while you hold the key
  • Keybind Commands: Sends a command or message on a key you choose