The panel
The panel is the Citron window you get when you open Citron.exe. It is where you sign in, switch modules on and off, bind keys, edit settings and manage configs. It runs outside Minecraft, so you can keep it on a second monitor while you play.
Only one copy of Citron can run at a time. Opening it again brings the existing window to the front.
The window
Section titled “The window”- Title bar: drag it to move the window. The two buttons on the right minimise it and close it.
- Closing exits Citron completely: your configs are saved and Citron Internal is unloaded from Minecraft. There is no tray icon, so keep the window open (minimised is fine) while you play.
- Resizing: drag any edge or corner. The window keeps its shape and remembers its size for next time.
Layouts
Section titled “Layouts”Citron has three layouts. Switch between them under Settings > Layout. Every layout edits the same modules; pick the one you like looking at.
| Layout | How it works |
|---|---|
| Cards (default) | Categories down the left, one card per module. Click a card to expand its settings in place. |
| List | Category tabs across the top, a module list on the left and the selected module’s settings on the right. Right-click a row to bind a key. This layout has no config list. |
| Tiles | A grid of tiles with filter chips for all, enabled and bound modules. Left-click a tile to toggle the module, right-click it to open its settings. |
Categories and search
Section titled “Categories and search”The sidebar lists the categories in the same order as the in-game menu: Combat, Movement, Network, World, Visuals, Legit and Settings. See Modules for what is in each.
To find a module by name, click Search modules or press Ctrl + K. Search looks through every category at once.
Module cards
Section titled “Module cards”Each card shows the module’s name and a one-line description. On the right:
- Key chip: the module’s keybind, or NONE. Click it to bind a key. See Keybinds.
- Switch: turns the module on or off.
- Arrow: shown when the module has settings. Click the card to expand them. Only one card is open at a time.
Modules marked INTERNAL need Citron Internal running inside Minecraft. Until it is, their card is dimmed, reads “Requires Citron Internal - click Inject in Settings” and shows LOCKED instead of a switch. See Injecting.
The Auto Clicker card has Left and Right tabs, one per mouse button. Each side has its own switch, keybind and settings.
Changing settings
Section titled “Changing settings”| Control | How to use it |
|---|---|
| Slider | Drag along the track. To type an exact value, click the number, type it and press Enter (Esc cancels). The mouse wheel does not move sliders. |
| Range slider | Two handles for a low and a high value. Drag the handle nearest your cursor. You can also type both ends. |
| Choice | Click an option. Long lists show one value at a time: click for the next option, right-click for the previous one. |
| Color | Click the color row to open the picker, then drag in the square and the hue strip. |
| Toggle | Click the checkbox. |
Every change applies straight away and is saved to your active config automatically. The in-game Click GUI edits the same settings, so a change in one shows up in the other.
Look and feel
Section titled “Look and feel”The Settings category also holds the panel’s appearance:
- Theme: twelve color themes, starting with Citron. Picking a theme also sets the accent color.
- Window Opacity: how see-through the panel is, from 40% to 100%.
- Accent Color: seven swatches, or the rainbow button for any color.
- Smooth Scrolling: eases scrolling in the panel instead of jumping.
Everything else on that page is covered in Settings.