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FPS Counter

LegitRequires injection

Shows your frame rate on screen, counted over the last second and updated once a second. With Show Worst Frame Time on it also shows your slowest frame of that second, which explains a stutter that the frame rate alone hides.

It hides while one of Minecraft’s own screens is open, such as your inventory, chat or the pause menu, and stays visible while the Click GUI is open so you can watch your changes.

Slider8 px to 72 pxDefault 15 px

The size of the text, in pixels.

Slider0% to 100%Default 1%

Horizontal position as a percentage: 0% puts the element against the left edge of the screen, 50% centres it and 100% puts it against the right edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

Slider0% to 100%Default 6%

Vertical position as a percentage: 0% puts the element against the top edge of the screen, 50% centres it and 100% puts it against the bottom edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

ChoiceDefault Minecraft

Which font the readout uses.

  • Minecraft: Minecraft’s own pixel font, matching the game’s HUD text.
  • Clean: A smooth Windows font (Segoe UI).

ToggleOn by default

Draws a dark copy of the text slightly down and to the right, which keeps it readable on bright backgrounds.

ToggleOff by default

Draws a dark, see-through rounded panel behind the readout.

ToggleOn by default

Wraps the readout in square brackets, for example [FPS: 144].

ToggleOn by default

Puts FPS: in front of the number, for example FPS: 144. Off, only the number is shown.

ToggleOn by default

Adds ms after the worst frame time. The frame rate itself is always a bare number, so this only changes anything while Show Worst Frame Time is on.

ToggleOn by default

Colours the readout by frame rate: green at 60 FPS or more, amber from 30 to 59 and red below 30. Off, the text is white.

ToggleOff by default

Adds the longest single frame of the last second, in milliseconds, after the frame rate (for example FPS: 144 | 21.3 ms). A high number here means you had a stutter, even if the frame rate looks fine.