Skip to content

Speed Display

LegitRequires injection

Shows how fast you are moving in blocks per second, worked out from how far you actually moved in the last game tick, so walking into a wall reads 0 rather than the speed you are trying for. Sprinting on flat ground reads about 5.6.

Show Graph adds a line graph of roughly the last four seconds underneath, which is easier to follow than the number while it changes quickly. It hides while one of Minecraft’s own screens is open, such as your inventory, chat or the pause menu, and stays visible while the Click GUI is open so you can watch your changes.

Slider8 px to 72 pxDefault 15 px

The size of the text, in pixels.

Slider0 to 3Default 1

How many digits appear after the decimal point, from 0 to 3.

Slider1 b/s to 60 b/sDefault 12 b/s

The speed at the top of the graph; anything faster is drawn at the top edge. The scale never adjusts itself, so walking and sprinting always draw at different heights.

Slider60 px to 600 pxDefault 140 px

How wide the graph is, in pixels.

Slider12 px to 200 pxDefault 34 px

How tall the graph is, in pixels.

Slider0% to 100%Default 0%

Horizontal position as a percentage: 0% puts the element against the left edge of the screen, 50% centres it and 100% puts it against the right edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

Slider0% to 100%Default 88%

Vertical position as a percentage: 0% puts the element against the top edge of the screen, 50% centres it and 100% puts it against the bottom edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.

ChoiceDefault Minecraft

Which font the readout uses.

  • Minecraft: Minecraft’s own pixel font, matching the game’s HUD text.
  • Clean: A smooth Windows font (Segoe UI).

ToggleOff by default

Draws a line graph of your speed over roughly the last four seconds under the number.

ToggleOff by default

Counts up and down movement as well, so jumping and falling raise the number. Off, only horizontal movement counts.

ToggleOn by default

Draws a dark, see-through rounded panel behind the readout, with a darker panel behind the graph.

ToggleOn by default

Adds b/s (blocks per second) after the number.

ToggleOn by default

Wraps the readout in square brackets, for example [Speed: 5.6 b/s].

ToggleOn by default

Puts Speed: in front of the number, for example Speed: 5.6 b/s. Off, only the value is shown.

ToggleOn by default

Draws a dark copy of the text slightly down and to the right, which keeps it readable on bright backgrounds.