Speed Display
Shows how fast you are moving in blocks per second, worked out from how far you actually moved in the last game tick, so walking into a wall reads 0 rather than the speed you are trying for. Sprinting on flat ground reads about 5.6.
Show Graph adds a line graph of roughly the last four seconds underneath, which is easier to follow than the number while it changes quickly. It hides while one of Minecraft’s own screens is open, such as your inventory, chat or the pause menu, and stays visible while the Click GUI is open so you can watch your changes.
Settings
Section titled “Settings”Text Size
Section titled “Text Size”The size of the text, in pixels.
Decimals
Section titled “Decimals”How many digits appear after the decimal point, from 0 to 3.
Graph Ceiling
Section titled “Graph Ceiling”The speed at the top of the graph; anything faster is drawn at the top edge. The scale never adjusts itself, so walking and sprinting always draw at different heights.
Graph Width
Section titled “Graph Width”How wide the graph is, in pixels.
Graph Height
Section titled “Graph Height”How tall the graph is, in pixels.
Screen X
Section titled “Screen X”Horizontal position as a percentage: 0% puts the element against the left edge of the screen, 50% centres it and 100% puts it against the right edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.
Screen Y
Section titled “Screen Y”Vertical position as a percentage: 0% puts the element against the top edge of the screen, 50% centres it and 100% puts it against the bottom edge. Because it is a percentage rather than pixels, the element keeps its place at any resolution or window size. Dragging the element in the HUD Editor changes this value too.
Which font the readout uses.
- Minecraft: Minecraft’s own pixel font, matching the game’s HUD text.
- Clean: A smooth Windows font (Segoe UI).
Show Graph
Section titled “Show Graph”Draws a line graph of your speed over roughly the last four seconds under the number.
Include Vertical
Section titled “Include Vertical”Counts up and down movement as well, so jumping and falling raise the number. Off, only horizontal movement counts.
Render Background
Section titled “Render Background”Draws a dark, see-through rounded panel behind the readout, with a darker panel behind the graph.
Show Units
Section titled “Show Units”Adds b/s (blocks per second) after the number.
Square Brackets
Section titled “Square Brackets”Wraps the readout in square brackets, for example [Speed: 5.6 b/s].
Show Label
Section titled “Show Label”Puts Speed: in front of the number, for example Speed: 5.6 b/s. Off, only the value is shown.
Text Shadow
Section titled “Text Shadow”Draws a dark copy of the text slightly down and to the right, which keeps it readable on bright backgrounds.
Related modules
Section titled “Related modules”- Coordinates: Shows where you are standing
- Compass: Shows which way you are facing